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I participated in the 2017 UE4 Megajam hosted by Epic Games. The contest lasted a week, and I was responsible for Art, Design and Programming.
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The game created is a third person shooter that features an interesting mechanic of having to draw paths onto the landscape below to connect a central tree to lanterns in order to light them.
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Given the time frame of 7 days to complete this task, I believe that myself and my teammate performed incredibly well and created a great, enjoyable game.
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Please follow this link to download the game.
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